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Planet coaster demo
Planet coaster demo







planet coaster demo

You could also use words like camp, childish, and unnecessary but that’s exactly why I absolutely want more of it.Energy is everywhere we go. Who wouldn’t want a sea-themed ride that gets picked up by an actual Kraken? What about a shop that adds so many decorations it makes your brain hurt and some fireworks for good measure? Everything is absolutely over the top. The sandbox also showcased some Impossified regular rides which frankly just look incredible. In the demo, this involved adding cannons that shoot your coaster cars from one cannon to another, as well as the aforementioned tunneling system. This concept involves taking regular rides to the next level.

planet coaster demo

It appears that you can do pretty things to the landscape in the final game too, but even if you can’t micromanage your grass, I’ll take the ease of clicking two or three times to tunnel perfectly through a mountain without needing to curse at terrain tools any day.Īlongside this intuitive and fun-to-use building system, there’s also the game's unique hook, Impossification. A simple click-and-drag mechanic enables you to build coasters that go in any direction you want, over or around buildings, under bridges and so much more. What I didn’t expect was that it would tap into the part of me that plays theme park sims in an entirely not-by-the-book way.Ĭoaster building mechanics are the easiest I’ve ever used. When I first saw Park Beyond I figured it was more of the same. I choose my basic rides, build some paths, add a little decor, design a coaster, then rinse and repeat until I get a tonne of money and some kind of shiny gold star. Planet Coaster and Rollercoaster Tycoon both have their own interfaces, graphical styles, and management options, but at their core, they are pretty much the same. I adore building theme parks, but at this point everything kind of merges together. Related: That Video Game From Community Is Real, And It’s Amazing

planet coaster demo

From the mindblowing (at the time) enhancements of Rollercoaster Tycoon to the modern remasters of the series, and the more recent Planet Coaster, I’ve adored many a theme park management sim over the years. It was one of the first sim games I ever played, but it was far from the last. As a long-time building sim fan, I’ve been designing theme parks since the heady days of Bullfrog’s Theme Park, all the way back in 1994.









Planet coaster demo